A WHEEL OF TIME MUD

Your thread in the Pattern begins here.

Enter a living, text-based world inspired by Robert Jordan's Wheel of Time. Choose your path, explore the Westlands, and make your story.

No download needed Already have a MUD client? aww-mud.org:6500

THE WHEEL TURNS

A world worth getting lost in.

As the Wheel Weaves brings the world of the books to a multiplayer text adventure. Explore, fight, quest, build your character, and meet other players across the Pattern.

1997World first opened
2Paths: the blade or the One Power
250Levels to your first rebirth
25Rebirth tiers to master

Choose your path

Build a character from Wheel of Time inspired races and make your own place in the world.

Explore & battle

Travel through sprawling areas, face dangerous enemies, and grow stronger as you go.

Find your people

Quest, roleplay, and share the journey with a community of fellow players.

THE WORLD YOU'LL JOIN

Two dozen peoples. A guild for every path.

Your character's race shapes where your story starts — and once you've found your feet, a guild gives it direction.

Races of the Pattern

AndorAmadorIllianShienarDomaniAielOgierTairenCairhienTuathanSeanchanSharanAltaraTrollocArafelTarabonKandorMayeneTwo RiversMalkierNymGraymanGhealdanMurandySaldaea

Guilds & orders

  • The White TowerAes Sedai, Warders, and the Tower Guard — led by the Amyrlin Seat.
  • AndorThe Queen's Guard and the Band of the Red Hand.
  • The Black TowerAsha'man - led by the M'hael.
  • The AielChieftains, Wise Ones, and the People of the Dragon.
  • The OgierTreeBrothers and TreeSisters of the Stump.
  • The SeanchanThe Blood, the Deathwatch Guard, and the Seekers.
  • The ShadowDarkfriends and Dreadlords.
  • And moreGleemen, the Children of the Light, DragonSworn, Companions, and other active and inactive guilds you'll discover in play.
KNOW BEFORE YOU GO

How the world actually plays.

  • Blade or the One PowerNew characters choose a weapon-fighter or a channeler during character creation — each learns a completely different set of skills.
  • Level, quest, and rebirthProgress through the early levels toward 250, then rebirth to carry lasting strength into 25 escalating tiers.
  • Grouping & guildsTeam up with group and gtell, join a guild, or ask on the help channel — the community teaches as much as the game does.
  • 100% text, keyboard-drivenNo graphics to download — every room, fight, and choice is written prose you read and respond to with typed commands.
  • PvE, with occasional PvP tournamentsThe world is player-vs-environment by default; staff-run PvP tournaments happen from time to time for those who want to test themselves against other players.
  • RP or non-RP, your callPlay it in-character or just play — roleplay is welcomed but no longer required. Pick whichever fits how you like to game.
  • A respectful tableHarassment of any kind isn't tolerated, and the Staff enforces the rules under a zero-tolerance policy — type help policy in game for the full list.
SEE IT IN ACTION

A world built on words.

The game is text, start to finish — every room, fight, and choice is written prose you read and respond to. Here's an actual excerpt from inside the Oval Plaza in Caemlyn.

A PLACE TO BEGIN

Never played a MUD?

Our Starter Guide walks you through your first connection, essential commands, skills, leveling, and quests.

Read the Starter Guide